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To build a home
Rebuild what is lost
Overview:
A little home-decoration game I made for my last game design unit. The idea stemmed from a Japanese short filmed called The House of Small Cubes (2008), where an elderly man tries to escape the rising sea levels by building his home upwards, similarly, my game shows a world flooded from global warming. The player takes control of a small child-like spirit sprouted from the roots of a tree, and venture what remains of an abandoned city for items to furnish their home.
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Software used:
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Unity
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Maya
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Substance Painter
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Pest Control: Text

Pest Control: Pro Gallery


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